Fantasy gaming apps are very popular among sports fanatics these days. While a lot of people indulge in fantasy sports on a regular basis, only few manage to win prizes. The concept of such fantasy apps is quite simple: assemble a virtual team consisting of real-life players and these players will be awarded with points on the basis of how they perform in real matches. At the end of the day, the participant with the maximum points wins the contest.

While this might seem pretty straightforward, what often becomes complicated is the scoring method. The points system determines how participants are awarded points in real fantasy sports based on the performances of the players.

In cricket, these points system are often different for different formats: T10, T20, ODI and Test. Since different fantasy gaming apps have different scoring methods, in this article, we’ll take a closer look at the Dream11 fantasy app scoring system in order to explain how it works. The user must also keep in mind that points system quite often goes through changes.

Batting Points

The batsmen receive 1 point for every run scored and a +1 bonus for every boundary scored. Hitting sixes fetches an extra two points to the batter. The batsman also receives a +4 bonus after: crossing 30 runs in T20s and after crossing a half-century in ODI and Test cricket. On scoring a fifty in T20s, players are awarded 8 points, while it’s the same case for batters scoring centuries in ODI and Test cricket. If the batsmen manage to score a century in T20 cricket, they receive a whopping 16-point bonus. It must also be mentioned that batsmen scoring a century will only be rewarded with the century bonus and not the additional bonuses for meeting the lesser targets.

For getting dismissed on a duck, two points are deducted in T20 cricket, three in ODI cricket and four in Test cricket.

Bowler Points

Picking up wickets fetches bowlers 25 points each in both ODI and T20I cricket and 16 points each in Test cricket. For an LBW or bowled dismissal, the bowlers also get a +8 bonus each in all the three formats. They are also awarded with +4, +8 and +16 for a three-wicket haul, four-wicket haul and a fifer respectively in T20 cricket. Meanwhile, in ODI and Test cricket, a four-wicket haul and a fifer fetch +4 and + 8 bonus points respectively. 

Since maiden overs in T20 cricket are rarer, bowlers get a 12 points bonus if they manage to achieve the feat. Bowling maiden overs fetches 4 bonus points in One Day cricket.

Fielding Points

The player that takes the catch is awarded 8 points in all the three formats. The ODI and T20 cricket formats also have a 3-catch format where the player who completes 3 catches is awarded 4 bonus points. 12 points are awarded for stumping and direct hit each in all the three formats whereas an indirect hit gets the player 6 points each to the last two fielders who touch the ball before it hits the stumps.

Economy Rate Points [Only for Limited Overs]

T20:

For the economy rate points, a bowler needs to bowl a minimum of 2 overs in the match.

Economy Rate Points
Below 5 runs per over +6
Between 5-5.99 runs per over +4
Between 6-7 runs per over +2
Between 10-11 runs per over -2
Between 11.01-12 runs per over -4
Above 12 runs per over -6

 

ODI: 

For the economy rate points, a bowler needs to bowl a minimum of 5 overs in the match.

Economy Rate Points
Below 2.5 runs per over +6
Between 2.5-3.49 runs per over +4
Between 3.5-4.5 runs per over +2
Between 7-8 runs per over -2
Between 8.01-9 runs per over -4
Above 9 runs per over -6

 

Strike Rate Points [Only for Limited Overs]

T20: 

For the strike rate points, a batsman needs to face a minimum of 10 balls.

Strike Rate [calculated per 100 balls] Points
Above 170 +6
Between 150.01-170 +4
Between 130-150 +2
Between 60-70 -2
Between 50-59.99 -4
Below 50 -6

 

ODI:

For the strike rate points, a batsman needs to face a minimum of 20 balls.

Strike Rate [calculated per 100 balls] Points
Above 140 +6
Between 120.01-140 +4
Between 100-120 +2
Between 40-50 -2
Between 30-39.99 -4
Below 30 -6

 

Other points [all three formats]:

For being included in the starting XI, players are awarded 4 points each.

The points of the captaincy choice is doubled while the points of the vice-captain is multiplied by a factor of 1.5.